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Wind and Truth by Brandon Sanderson

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The war between the forces of Odium and those of the Knights Radiant has entered a dangerous new phase. Dalinar Kholin has negotiated a contest of champions, himself against Odium. Both sides have only ten days to seize as much territory as possible before this war will come to an end. But a devastating reversal has taken place which the Knights have no knowledge of: the shard of Odium has changed hands, and its new shardholder is a cannier, smarter foe far more willing to bend and flex than its former owner. From Shinovar in the west to the Shattered Plains in the east, the fate of Roshar, and perhaps the entire cosmere, hangs in the balance.


That sound you can hear right now is of reinforced bookshelf supports being delivered to hundreds of thousands of SFF fans across the globe. Bookshelves creak, strained by a weight they were never designed to hold. Yes, a new Stormlight Archive novel from Brandon Sanderson has arrived.

At 1,330 pages in hardcover and just a tad under half a million words by itself, Wind and Truth is the longest book in the series to date. It's also the most interesting. Whilst this is only the fifth of ten books in the series (and the seventeenth of potentially forty in the much wider Cosmere setting), it's the end of the first major story arc and has to "park" the various storylines for a planned ten-year timeskip before the sixth Stormlight book picks things back up. That book probably won't appear until the 2030s, with Sanderson committed to writing a new Mistborn trilogy and two sequels to Elantris before resuming this series.

In this sense Wind and Truth is Stormlight's equivalent to George R.R. Martin's A Storm of Swords, which also had to "park" a massive array of character and plot arcs in the Song of Ice and Fire series in preparation for a five-year timeskip which, in that case, never happened (and arguably caused problems that series is partially still confronting two and a half decades later, but that's a debate for elsewhere). It is a climax book that has to deliver massive payoffs and tee up the second half of the series but can't actually end the series.

In some senses it delivers: Wind and Truth is a massive countdown to a continent-shaking confrontation between Dalinar, the highly redoubtable, reformed war criminal turned leader of the resurrected Knights Radiant, and Odium, the principle force of evil on not just this planet, but the entire Cosmere setting. But, in arguably Sanderson's most satisfying plot twist to date, the previous incarnation of Odium was killed at the end of the prior novel, Rhythm of War, and replaced by what had appeared to have been a minor, sympathetic semi-antagonist up to that point, one with detailed knowledge of Dalinar and his allies. This creates a situation in which our heroes are fighting an enemy they literally know exists, and knows them better than they do themselves.

This results in Odium launching a complex, multi-pronged scheme to defeat and conquer as many of Dalinar's allies as possible, as fast as possible, and their increasingly desperate attempts to fend him off and survive until the deadline, with the slight problem that Dalinar still has no idea on how to actually win that confrontation when it arrives.

This structure gives us a ticking clock element, and four primary storylines that continue through the novel: Dalinar entering the Cognitive Realm to learn the deep backstory to the setting and figure out how Odium was defeated, or at least checkmated, in the past (with Shallan unwittingly tagging along); Kaladin and Szeth visiting Szeth's homeland of Shinovar to find out what's going on there; Adolin leading a desperate battle in western Roshar to fend off Odium's forces; and Sigzil and the rest of Kaladin's old Bridge Four unit leading a similar desperate battle in eastern Roshar. Characters like Lift, Wit/Hoid, Renarin and Rlain, Venli, Jasnah and Navani also have notable subplots.

This makes for a busy novel that - somewhat - justifies its yak-stunning length. This is an improvement over Oathbringer, which probably could have been reduced in length by half without losing anything too major, and Rhythm of War (aka Die Hard with a Sprengeance) which was not far off the same. Wind and Truth has a lot going on and Sanderson juggles it mostly quite well. That's not to say the novel doesn't occasionally feel indulgent: strategy meetings where characters debate the plot rather than getting on with the plot recall some of the sludgier moments of The Wheel of Time, and the elaborate Cognitive Realm TED Talks on Ancient Rosharan History start indulging in redundancy when we get to revisit the entire storyline a second time later in the novel, from a different POV.

The plots themselves also vary in quality. Kaladin and Szeth's trip around Shinovar feels like a different, almost completely self-contained novel, one that takes place in two time periods as we see both Szeth's flashback storyline and his present-day storyline, which are very similar and take place in many of the same locations (again causing a feeling of redundancy). The divorcing of their storyline from the rest of the novel makes it feel a bit disconnected, at least until the end makes its relevance clear. This storyline also drags, especially as Kaladin has been learning the art of therapy and gets to try out his various new learned techniques on Szath's numerous neuroses with all the enthusiasm (and ill-advised lack of forethought) of someone who's watched a few too many YouTube videos on mental health and not read enough deep studies or done enough actual studying. Prioritising mental health is a good thing, and that message in one of the biggest-selling modern fantasy series is laudable, but the emphasis placed on it sometimes feels incongruous, if not pace-killing.

Adolin's storyline is probably the most traditional hoo-rah epic fantasy one here, with lots of military planning, cool action sequences, epic battles and desperate fights for survival against overwhelming odds. This sequence is great (you can almost see an anime adaptation in your head as it goes on), but is potentially a bit overwrought by the time the battle has been going on for eight or nine days and eight or nine hundred pages.

Dalinar's storyline is the most important in the book, but also the vaguest. Much of his story has him viewing narrated histories about Roshar's deep past that you can almost imagine Ken Burns narrating, which is both catnip to lore...cats, but potentially boring to everyone else, so Sanderson interjects a lot of action by having Dalinar stalked by the mysterious Ghostbloods and having Shallan acting behind the scenes to stop them. A lot of this stuff is pretty good, but again you start to ponder if this could have been structured differently (especially when Dalinar gets to experience everything he's just seen again, but from a different point of view).

The final major storyline is the best-paced, with Sigzil and his team returning to visit the Shattered Plains (the evocative setting for the first book in the series, The Way of Kings) and getting embroiled in a humdinger of a complicated battle, which is further thrown for a loop by the arrival of a third side.

We flip between these storylines quite regularly, allowing all to be serviced on a frequent basis, although this can result in plot-whiplash as the reader is thrown from city to city to illusionary dream dimension to intense battle to tragic deaths to cutesy romantic exchanges and strained humour without much regard for tonal consistency.

The book is a lot even by the standards of the series so far, which can both breathlessly enjoyable but also frustrating, especially for those who find some storylines deeply engrossing and others much less so.

This is also the book which does feel like it breaks Sanderson's (already shaky) long-ago promise that readers would not have to have an in-depth knowledge of the entire Cosmere universe to enjoy any given series or even novel within it. We even spend brief parts of the book visiting Scadrial to set up the forthcoming Mistborn: Ghostbloods trilogy, and allusions to other books come thick and fast. At one point the book stops to give us a potted plot summary of Warbreaker (where the sword Nightblood first appeared), whilst one part of the ending exists to set up the events of the previously-published The Sunlit Man. This may be good from the point of view of the wider Cosmere setting, with Sanderson incorporating more elements into Stormlight that were originally planned for other books and series (thus reducing the total number of books he still has to write in the setting, which was starting to look a bit over-ambitious), but those Stormlight fans who weren't keen on Mistborn or his other works may be less happy about those wider setting elements colliding with Roshar here.

Of course, for those who love the interconnected elements of Sanderson's wider universe, this book will be outrageously enjoyable, satisfying, and prime Wiki-fodder.

Summarising a book of this breadth and heft is tricky, especially when you want to avoid "1990s flight sim expansion pack review syndrome" ("if you liked the last thing in the series, you'll like this too, I guess"). If you've read the previous books in the series, you're going to read this, and you'll have a good time; Sanderson sceptics will find little here to convince them otherwise. Wind & Truth (****) is better than the last two Stormlight books, but not as strong as The Way of Kings. Sanderson's weaknesses - a prosaic prose style, occasionally jarring use of modern language mixed in with more formal syntax, haphazard characterisation - are still present and correct, but his strengths are here as well: impressive worldbuilding, fascinating magic, explosive action sequences and satisfying moments of plot revelation and payoff. This novel also has an impressive amount of incident going on, paced surprisingly well for the book's staggering length. The book is available worldwide now.

Thank you for reading The Wertzone. To help me provide better content, please consider contributing to my Patreon page and other funding methods.
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freeAgent
2 hours ago
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South Korea fact of the day

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South Korea in 2024 saw 242,334 babies born, marking the first increase in the annual figure since 2015, as the country struggles to improve its plummeting birth rate that is among the worst in the world.

The official figure for childbirths rose by 7,295 from 235,039 in 2023, a 3.1 percent increase, according to the Ministry of the Interior and Safety.

And yet, it is not so easy to win this one:

The country also saw 360,757 deaths in the year, resulting in the overall population shrinking for a fifth straight year since 2020…

While the rebound in childbirths offers a glimpse of hope in terms of the population decline, the country continued to get older. The average age for Koreans in 2024 was 45.3 years old, up from average age of 44.8 the previous year.

Here is the full story.

The post South Korea fact of the day appeared first on Marginal REVOLUTION.

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freeAgent
12 hours ago
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France fact of the day

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Consumption of red wine in France has fallen by about 90 per cent since the 1970s, according to Conseil Interprofessionnel du vin de Bordeaux (CIVB), an industry association. Total wine consumption, spanning reds, whites and rosés, is down more than 80 per cent in France since 1945, according to survey data from Nielsen, and the decline is accelerating, with Generation Z purchasing half the volume bought by older millennials.

Here is more from Adrienne Klasa at the FT.  You will note these are declines from large numbers:

“With every generation in France we see the change. If the grandfather drank 300 litres of red wine per year, the father drinks 180 litres and the son, 30 litres,” said CIVB board member Jean-Pierre Durand.

In the USA, the Surgeon General is calling for cancer warnings on alcohol (NYT).

The post France fact of the day appeared first on Marginal REVOLUTION.

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freeAgent
12 hours ago
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That is a pretty wild fact of the day. I had no idea.
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How to Visit India for Normies

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In the comments to my post, India has Too Few Tourists, many people worried about the food, the touts and the poverty. Many of these comments are mistaken or apply only if you are traveling to India on the cheap as an adolescent backpacker (nothing wrong with that but I suspect the MR audience is different.) I have spent some time traveling in India including at times with my wife, who puts up with my wanderlust but appreciates a fine hotel, with my teenage children, and once with my elderly mother. So how should normies travel in India?

  1. Don’t be afraid or ashamed to do the tourist stuff first. The golden triangle, Delhi-Agra-Jaipur is great! There is no shame in following the beaten path.
  2. For the slightly more adventurous, branch out to Udaipur, my favorite city in India, where you can easily spend a week walking around and doing day trips. Add in Jodphur, stay at the Raas hotel and see the magnificent Mehrangarh fort and stepwell. Try out a tiger safari.
  3. India has the best hotels in the world. Depending on the season, you can stay in literal palaces for about the same as a good American or European hotel, say $250 a night.
  4. The food in the hotels is excellent and perfectly safe. The food in high-quality restaurants is perfectly safe. If you want, get some Dukoral in advance and carry some loperamide for extra protection.
  5. You can rent a comfortable, air-conditioned car with a driver (tell them Alex sent you) for less than it costs to rent a car in the United States. Your driver will pick you up in the morning, take you where you want to go, drop you off in the evening and disappear when not needed.
  6. The poverty and the dirt and the cows blocking traffic are not a reason to say away but a reason to go to India (drag me in the comments all you like, it is true). In Mumbai, I have seen seen a Ferrari followed by a bullock cart. Where else but in India? It’s important to see real poverty if only because you will appreciate your world all the more and wonder how to keep it. India is rapidly becoming richer. See living history while you still can.
  7. South India is much richer than North India and much less polluted. My Indian friend from Kerala had never seen a slum before he visited Mumbai.
  8. India is relatively safe. Of course with 1.4 billion people, bad things happen. Don’t let anecdotes deter you. Overall, it’s safer than the US or say Mexico. Tourists following the above won’t have any problems at all.
  9. Touts can be a hassle but are not a problem in the tourist sites. In other place, like walking old Delhi, either ignore them completely or hire a guide who will bat the others away.

Here is Tyler’s post on how to travel to India. Slightly more adventurous than what I have outlined but entirely consistent.

Here is a picture of Udaipur.

The post How to Visit India for Normies appeared first on Marginal REVOLUTION.

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freeAgent
13 hours ago
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Why I'm quitting the Washington Post - by Ann Telnaes

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I’ve worked for the Washington Post since 2008 as an editorial cartoonist. I have had editorial feedback and productive conversations—and some differences—about cartoons I have submitted for publication, but in all that time I’ve never had a cartoon killed because of who or what I chose to aim my pen at. Until now.

The cartoon that was killed criticizes the billionaire tech and media chief executives who have been doing their best to curry favor with incoming President-elect Trump. There have been multiple articles recently about these men with lucrative government contracts and an interest in eliminating regulations making their way to Mar-a-lago. The group in the cartoon included Mark Zuckerberg/Facebook & Meta founder and CEO, Sam Altman/AI CEO, Patrick Soon-Shiong/LA Times publisher, the Walt Disney Company/ABC News, and Jeff Bezos/Washington Post owner.

While it isn’t uncommon for editorial page editors to object to visual metaphors within a cartoon if it strikes that editor as unclear or isn’t correctly conveying the message intended by the cartoonist, such editorial criticism was not the case regarding this cartoon. To be clear, there have been instances where sketches have been rejected or revisions requested, but never because of the point of view inherent in the cartoon’s commentary. That’s a game changer…and dangerous for a free press.

(rough of cartoon killed)

Over the years I have watched my overseas colleagues risk their livelihoods and sometimes even their lives to expose injustices and hold their countries’ leaders accountable. As a member of the Advisory board for the Geneva based Freedom Cartoonists Foundation and a former board member of Cartoonists Rights, I believe that editorial cartoonists are vital for civic debate and have an essential role in journalism.

There will be people who say, “Hey, you work for a company and that company has the right to expect employees to adhere to what’s good for the company”. That’s true except we’re talking about news organizations that have public obligations and who are obliged to nurture a free press in a democracy. Owners of such press organizations are responsible for safeguarding that free press— and trying to get in the good graces of an autocrat-in-waiting will only result in undermining that free press.

As an editorial cartoonist, my job is to hold powerful people and institutions accountable. For the first time, my editor prevented me from doing that critical job. So I have decided to leave the Post. I doubt my decision will cause much of a stir and that it will be dismissed because I’m just a cartoonist. But I will not stop holding truth to power through my cartooning, because as they say, “Democracy dies in darkness”.

Thank you for reading this.

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freeAgent
1 day ago
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I applaud Ms. Telnaes for standing up for what's right. It's unfortunate that she doesn't have billions of dollars to fall back on like her spineless boss.
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mareino
1 day ago
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Washington, District of Columbia
acdha
1 day ago
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Washington, DC
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We Know Where You Parked: Massive Data Breach at VW Raises Questions about Vehicle Privacy

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Already facing significant headwinds, VW has now been hit by a data protection nightmare. Location data from 800,000 electric vehicles and contact info from owners was accessible unprotected on the internet. And the company didn't even know about it.

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freeAgent
1 day ago
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Let me get this straight. If you believe VW/Cariad, there's really nothing to worry about from their collection of all this location data because:

1. It's all "anonymized!"
2. Researchers who showed how easy it is to de-anonymize the data didn't follow the rules and since everyone follows the rules, this is a non-issue
3. Location data is not sensitive, so what are you worried about anyway?

Automakers need to minimize collection of this data in the first place and stop storing it when they do receive it for some reason. Maybe the impacted German politicians can kick off the legislative process to start enforcing common sense here.
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acdha
18 hours ago
I love the idea that location data can be anonymized in a world where so many people have been included in data breaches. “It could have been anyone’s VW going between your home and workplace every day!” I’m curious when the first divorce lawyer will use that trove to prove that their client’s spouse was s seeing someone.
acdha
1 day ago
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Washington, DC
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